Red Dead Online – Cars, Silent Characters, Fast Travel, Safe Zones, Communication & MORE! (RDR2)

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48 thoughts on “Red Dead Online – Cars, Silent Characters, Fast Travel, Safe Zones, Communication & MORE! (RDR2)”

  1. In today's Red Dead Online video we're discussing how cars could be implemented in this multiplayer world! Will there be safe zones for people to avoid PvP? How will fast travel work and much more!?

  2. A lot of the things you talk about are already in elder scrolls online and the voice chat is well implemented, there is proximity and there are text chat channels for zones like: area, town, everyone, etc. And fasttravel is implemented very well

  3. I think the fast travel would be a useful tool if someone wanted to get from one place to another fast. Plus Rockstar can definitely pull it off. Just look at how we enter the apartment in GTA Online. Our characters fade away and end up in the apartment. They could do the same for fast travel

  4. If our characters are mute, id be very disappointed. But id understand, im pretty sure it would be kinda tough to have multiple voice dialogue for such a huge game. I hope rockstar proves me wrong though! 💙

  5. Red Dead Undead Online Free Roam

    You can board up houses (nazi zombie style)

    Get bitten – play as a zombie for a limited time

    Upgrade and Defend your camp from waves

    Recruit NPCs for your camp

  6. Obviously there arent going to be fucking cars what kinds fuxking question is that. People play this game to not play ga, it's a fucking western game there will be horses and bulls and mother fuxking donkeys but no cars

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